Halflings of Warlderia

Of all the higher races, the Halflings have changed the least since the earliest days of Warlderia. Whilst the Elves built mighty kingdoms, the Dwarves carved vast mountain holds and Humanity conquered much of the known world, the Halflings quietly carried on living much as they always had. They have never sought dominion over other races, raised great empires or marched vast armies across the continent. Instead they have survived through hard work, close communities and an extraordinary ability to adapt to the changing fortunes of the world around them.

No one is entirely certain when the Halflings first arrived in Warlderia. Unlike the Elves and Dwarves they kept few written records, preferring to pass their history from generation to generation through stories, songs and family tradition. By the time the first Human kingdoms began to emerge, Halfling villages already existed across much of the continent, usually in fertile valleys, rolling farmland and quiet riverlands where they could live in peace. Unlike the other higher races, the Halflings never attempted to unite under a single ruler or create a great kingdom of their own. Their settlements remained small, independent communities governed by respected elders or leading families rather than kings and princes. They found little attraction in conquest, believing that a good harvest, a warm hearth and peaceful neighbours were worth far more than distant lands won through war. As the Elven kingdoms expanded, many Halfling communities willingly accepted their protection whilst continuing to govern themselves. Later, as Human kingdoms replaced the Elves across much of Warlderia, the Halflings simply adapted once again. They became valued farmers, craftsmen, merchants and innkeepers, quietly becoming part of the new societies without ever losing their own traditions.

The Higher Wars proved disastrous for many races, yet the Halflings survived better than most. Their villages were rarely important enough to become strategic objectives and, when armies approached, entire communities would simply disappear into forests or hidden valleys until the fighting had passed. Those settlements that were destroyed were rebuilt with remarkable determination, often upon exactly the same site. Whilst the rulers of the world argued over kingdoms and empires, the Halflings concentrated on surviving another winter. This practical outlook has often led larger races to underestimate them. Many Humans mistake their peaceful nature for weakness, whilst some Elves have dismissed them as simple country folk. The Halflings themselves rarely concern themselves with such opinions. They have learned that the greatest victories are often those that allow you to return home alive. Today Halflings can be found in almost every nation of Warlderia. Some live in villages entirely their own, whilst others have become an accepted part of Human towns and cities. A few communities exist amongst the Dwarves or near the remaining Elven realms, but wherever they settle the Halflings retain their own customs and traditions.

Their villages are usually built in fertile country where the land is productive and life can be lived at a comfortable pace. They rarely surround themselves with walls, preferring to rely upon careful choice of location and the goodwill of their neighbours for protection. A stranger arriving in a Halfling village is almost always welcomed with food and drink before being asked their business, although visitors should never mistake hospitality for naivety. Halflings are excellent judges of character and possess long memories when wronged. Family lies at the heart of Halfling society. Most villages consist of a handful of large extended families whose members work together throughout the year. Leadership is informal, with important decisions usually reached through discussion rather than command. Those who gain influence do so through wisdom, fairness and experience rather than wealth or noble birth.

Although not renowned as great craftsmen like the Dwarves or masters of magic like the Elves, Halflings possess considerable practical skill. They are respected throughout Warlderia as farmers, brewers, cooks, traders and craftsmen whose work is reliable, honest and built to last. Many Human merchants actively seek Halfling business partners, knowing their reputation for fair dealing is rarely undeserved. Religion amongst the Halflings varies greatly from region to region. Most communities worship the same gods as their Human neighbours, though often with a simpler and more personal approach than the larger temples found in the cities. Festivals celebrating planting, harvest and family remain more important than elaborate ceremonies, and village shrines are far more common than grand cathedrals. Relations with the other races are generally good. Humans value their reliability, Dwarves respect their honesty and work ethic, whilst the Elves regard them with quiet affection, if occasionally a little condescension. Even those races that war amongst themselves often find Halfling traders welcomed where others would be viewed with suspicion.

Few Halflings become adventurers. Those who leave their homes usually do so because necessity forces them rather than from any desire for glory. Some seek fortune after losing their farms, others travel to protect family or friends, whilst a rare few simply possess an adventurous spirit uncommon amongst their people. Whatever their reasons, Halfling adventurers quickly learn that wit, determination and adaptability often prove more valuable than size or strength. The history of the Halflings is not one of mighty kingdoms or famous conquests. It is the history of ordinary people quietly enduring whilst greater powers rose and fell around them. Kingdoms have vanished, empires have crumbled and entire races have seen their fortunes change, yet the Halflings remain much as they have always been.

Perhaps that, more than anything else, is their greatest achievement.