Deities of Warlderia

The gods of Warlderia are not distant abstractions. Whether worshipped openly in great temples or quietly in isolated communities, they shape belief, authority, and daily life across the world. Yet the nature of the gods is not fully understood. Some believe they are active forces guiding events, while others see them as distant or indifferent. What is certain is that belief in them carries real consequences, political, social, and personal. No single pantheon is universally accepted. Different regions, cultures, and peoples interpret the gods in their own ways, and even shared deities may be worshipped very differently.

The Nature of the Gods

Across Warlderia, several ideas are widely held:

  • The gods represent powerful forces such as war, life, death, and order
  • Their influence is felt through belief, ritual, and those who serve them
  • Direct divine intervention is rare, subtle, or disputed
  • Knowledge of the gods is shaped as much by tradition as by truth

Faith is therefore as much about interpretation as it is about devotion.

Before the coming on the Higher races there was and still is

Some of the Gods are detailed below:

 

Atroa (goddess of Spring, the East Wind, and Renewal)

Besmara (godess of Pirates and Sea Monsters)

Kurell (god of Jealousy, Revenge, and Thievery)

Lastai (goddess of Pleasure, Love and Passion)

Merikka (demigoddess of Agriculture and the Home)

Osprem (goddess of Sea Voyages, Ships, and Sailors)

Stratis (demi-god of War, Strategy and Victory)

Thanus (demi-god of Oaths, Loyalty and Honesty)

Wee Jas (goddess of Magic, Death, Vanity and Law)

 Zilchus (god of Power, Prestige, Money and Business)

 

Bralm (goddess of Industriousness and Community)

Hextor (god of War, Conflict, Fitness and Tyranny)

Wee Jas (goddess of Magic, Death, Vanity and Law)

Zahak (demi-god of Commerce, Trade and Greed)

Palimnu (god of Magic, Destruction and Chaos)

Gods of the Savages

Bahamut (god of Chivalry, Protection, and Justice)

Kord (god of Athletics, Sports, Brawling, Strength, and Courage)

Phaulkon (god of  Air, Winds, Clouds and Archery)

Phyton (god of Nature, Beauty, and Farming)

Syrul (goddess of Deceit and Trickery)

 Xerbo (god of Sea, Sailing, Money, and Business)

Vatun (god of Cold, Winter and Beasts of the Cold)

 

Evil Deties

Erythnul (god of Hate, Envy, Panic, and Slaughter)

Kadara (goddess of Fire, Destruction, Pleasure and Greed)

Syrul (goddess of Deceit and Trickery)

 Tharizdun (god of Eternal Darkness, Decay, Entropy, Insanity, and Cold)

Hextor (god of of War, Discord, Massacres, Conflict, and Tyranny)

 

 

Humanoid Gods

Luthic (Orc goddess of Fertility, Healing & Caverns)

Khashaba (Ice Orc Deity)

Elven Gods

Vandria Gilmadrith (Elven goddess of War, Justice, Vigilance)

 

 

Dwarven Gods

The Great Brewer (Dwarven god of Beer, Spirits & Undead Destroying)