Zargoza
| Official Name: | The Republic of Zargoza |
| Ruler: | Duke Leo |
| Government: | Oligarchy |
| Capital: | Zargoza |
| Major Towns: | Primell |
| Resources: | Silver, Iron, Ship Building & Trade |
| Population: | 158,000, 90% human 10% mixed |
| Languages: | Common, Dwarven & Elven |
| Common Alignments: | Neutral, Lawful Neutral, Neutral Good |
| Major Religions: | Zilchus (LN), Pelor (NG), Osprem (LN) |
| Enemies: | Hierarchy of Ludoc |

Zargoza, one of the most prominent and influential of the Successor States, occupies a prime geographical location at the tip of the Calagarn Peninsula. Its positioning has long made it a strategic hub for trade between the West and East, situated on the Indertsa Sea. The city-state has earned a reputation as a neutral ground, where merchants from both the Divine and Old Empires can convene and exchange goods without fear of political conflict, solidifying its place as a centre of commerce and diplomacy.
The city-state thrives on its wealth and stability, governed by a handful of powerful families that hold sway over the Republic. These families maintain a delicate balance of power within the State Council, which convenes annually during the summer equinox to elect the Duke. The process is a well-guarded tradition that ensures that Zargoza remains a stable and prosperous entity, despite the competition and threats posed by neighbouring states.
Zargoza's political influence extends beyond the city proper, particularly to the northern border town of Primell. This town was seized from the Hierarchy of Ludoc in a hard-fought conflict, cementing Zargoza's control over the region. Additionally, it holds nominal authority over the colony of Leosandria, located along the northern shores of Kylma. However, despite the theoretical claim, Zargoza has struggled to maintain effective governance in Leosandria for the past five to ten years. The colony has slipped into a state of semi-autonomy, with local leadership taking greater control, while Zargoza’s influence wanes.
Internally, Zargoza boasts a rich economy supported by the mining of silver and iron from the interior, while its shipbuilding industry remains a crucial cornerstone of its military and trade prowess. These industries fuel the city's expansion and the acquisition of more wealth, making it a coveted partner for any nation seeking valuable resources or naval expertise. However, the true wealth of Zargoza lies in its mercantile activities. The city thrives on the exchange of goods ranging from precious metals to exotic goods, and from spices to rare artifacts. The sheer variety of wares available makes Zargoza an unparalleled marketplace where nearly anything can be bought, except for people. Despite its reputation for luxur, Zargoza enforces one rule above all others: slavery is not tolerated. Anyone who steps onto Zargozan soil, even the lowest slave, is automatically granted freedom. This law is fiercely protected and distinguishes Zargoza as a bastion of liberty amid a region rife with human trafficking and enslavement.
While brash and often perceived as arrogant, Zargoza commands respect as a regional power. Its wealth affords it the means to maintain a formidable military, relying on seasoned militias to defend its borders and interests. The city-state may not seek constant expansion, but it is more than capable of defending its independence and maintaining its stature in the face of external threats. Zargoza's influence, both political and economic, continues to be a driving force in the Successor States, and its position on the Indertsa Sea ensures it will remain a key player in the region for years to come.
